TUTORIAL: Creating a Chrome Metal with Great Reflections using a Sky Object and HDRI

Chrome text, chrome logos, chrome, chrome, chrome… everybody wants some bling bling.  What makes metallic textures look so good?  Reflections.  Reflections are easy if you have some text floating in a complete modelled environment.   What if you want some chrome text as an element to bring back into AE for a composite?  Here’s a beginner/intermediate [...]

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Introduction to the Layer Shader

Let’s take a look a the layer shader.  It is one of the more powerful shaders in the C4D shader arsenal.  It basically works very similarly to the layers palette in Photoshop and the layered timeline in After Effects, so most of this will be familiar to a lot of you.  Let’s dive in. Share [...]

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Texturing and TP Project

A simple scene of a country house windowsill I’ve been working on. It started as mainly an exercise in modeling and texturing. I’ve added some TP rain to it. I put together an Xpresso script that creates drops of rain that splash and split into smaller drops if they collide with any objects inserted into [...]

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